A Small House for One Person, Design sequence
01/07/2000Draft report on the development of a twelve-step process for a user-design software program, in five parts. Part 1 – dated 7-Jul-2000. Fifteen steps/concepts are included in the first, 74-page printed mock-up of the software, containing description of the objectives of each step with the manual of how to go about designing each one: 1. Garden; 2. House Volume; 3. Terrace; 4. Main Room and view; 5. Latent structure of the place; 6. Main room contents; 7. Two main centers; 8. Walls of main room; 9. House Entrance; 10. House entrance; 11. Roof and eaves; 12. Building structure; 13. All positive space outdoors; 14. Doors and windows; 15. Ornament. Part 2 – Dated 14-Jul-2000. A 9-page draft laying out Christopher Alexander’s editing suggestions for specific steps of a previous process version. Part 4 – Jenny’s Cottage design sequence experiment, including sketches and calculations for eleven steps. Part 5 – Dated 29-Jul-2000. Chris’ ‘Notes/Revisions after Jenny’s experiment’ of 5 pages, includes an 11-step design process outline as developed by this experiment. One added, handwritten page by Ingrid King, suggests a few more points to be considered on specific steps.
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The Sequence of Unfolding - Generative Codes for the Design Process
In architecture, as in other things, the "right" sequence is of vital importance. It is a generative sequence of progressive differentiations, which allow space to unfold in the right order. Each differentiation acts on the product of the previous ...
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Patterns in Software Development
Christopher Alexander had developed a long and diverse relationship to the use of computers in design since the 1960s. It culminated with the interest the computer software community showed to the idea of pattern and pattern languages and how the ...